Inkscape Uml Templates

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After multiple attempts to find a good free diagraming application I think I have found a decent solution. I'm not creating enough diagrams to justify buying something expensive and I don't feel like finding a graphics designer to make diagrams prettier. If you have a Mac you are probably not in as bad a situation since you can buy for $79. But for those of us without a Mac or who are just very cheap I think the best solution starts with. I've put together a list of 10 tips that will help make better looking diagrams with Inkscape.You will want to first. They have binaries for Linux, Windows and Mac OS X so it should be easy enough to get it installed.

  1. Inkscape Uml Template

After installing Inkscape it is a good idea to browse their tutorials via the help-tutorials menu.1. Find a good color schemeThis is one of the most important things you need to do. You don't want the boring black and white diagrams, you want something that has a little color to it. You can use a or you can check out where people vote on different schemes. I like colourlovers.com because they take items like and convert those into schemes.I'm using the following color scheme for the examples here:2.

Use all of the spaceDon't be afraid to use the sides of the screen as a scratch pad. This comes in handy when you want to create smaller images to use in the main drawing area. When you are ready to export you can export just the 'page' and you won't see the outside area in the final result.3. Learn the hot keysLearning the hot keys will speed up your drawing. The following hot keys are the ones I use the most:.

Inkscape Uml Template

group – Ctrl-G. un-group – Ctrl-Shift-G. create square – F4.

create circle – F5. create polygons –. transform – F14. Use zoom to work close in then zoom out and scaleI use the zoom function to find a blank area in the 'scratch pad' when I want to assemble a shape that may require fine tuning.

Since this is a vector drawing it is easy to resize the item later and place it in the correct place after returning to the normal zoom.5. Learn how to using masking to make simple shapesYou can build complex shapes using different simple shapes with path set operations (see the path menu and the advanced tutorial). Here is an example of what a difference operation can create:First draw a square:Then draw a circle:Then put the circle over the square:Now highlight both the circle and the square:And finally hit Ctrl–:6. Don't use the connectors toolI started out trying to use the connectors tool to connect the objects. I found that the tool didn't work very well because the connections don't lay themselves out. If you really want any type of bend you are out of luck.

Shapes

They do bend when you click the layout button but they are almost always too close to the objects.I found that it wasn't that hard to just use the polygon tool to draw the lines after I finished laying out the objects. When using the polygon tool don't add the end markers to the lines however because changing the color of the lines doesn't change the color of the markers (see step #7). I've also found that adjusting the transparency of the lines makes for a better look.7.

Create your own markersAs I said in step 6 you will want to create your own markers. For one the so you need them to be separate objects. After you create your marker zoom to the end of the line to do the alignment. I found that it isn'tthat hard to align the markers once you have them created. Then use the group function to group the markers with the lines.8.

Overlay text on a color to go over lines.The easiest way I have found to overlay the text on the lines is to first create a box the same color as the background of the drawing. After you create the box you will need to force it down using the button. Now that you have a box create your text and lay it over the box. Adjust the size of the box so the entire text is inside of it and then group the box and the text together as one unit. Now you can just place the resulting unit over the line.9.

Inkscape uml shapes

Outline your objectsOutlining your objects seems to make them pop a little more. I also reduce the transparency a little to allow any text on top of the object to stand out.

You will want to consult your color scheme to figure out what two colors to use for the fill and outline.10. Import SVG graphicsI think if I had a pen tablet I could probably draw some more complicated objects but there is no way I could draw everything I might need. Luckily there are a number of sources you can use to get SVG graphics. A number of places sell their art in SVG format and there are a few open source or free sources of clip art/icons. The source I have been using is (one note on this site is that they are moving to new equipment and I had to use archive.org to ). Another option is to convert a raster image into SVG and then import it that way. You can then use free icons like the in your diagrams.

Although converting to SVG this way works it is best to find images that are sourced directly to SVG from their drawing.Bonus Tip – How to add drop shadowsSomeone asked if you could do drop shadows and it looks like you can by using the. This can make things look better too but you can't use transparent objects when you do this. After redoing the example I decided I liked the drop shadows better so I've included it here.The first thing is to copy the object you want to have the drop shadow for:Next you want to change the color of the copy to black and set the blur to 10 or so:Now you send the object to the background:And last you align the object a little bit offset from the original:Here is the final result:And another copy of the SVG:I wanted to see if I could use these tips to create a diagram that looks similar to what is on the OmniGraffle page. Here is the result of that:Good luck and I hope this keeps your next diagram from.Here are a couple links so you can download the and the if you want.Tags.

Demetrios KyriakisThank you very much for the update.However, this is exactly the 'complicated' method I was aware of:(. I was hoping (wish thinking, I know:) ) that there's some trick (or plug-in or macro) to do it simpler.This approach has several disadvantages (I mention just a few):#1. It's just too much work compared to a simple setting (or even nothing) that other tools offer.#2. You mentioned it – no transparent or translucent 'nodes'.#3. Not just creation is a lot of work, but modification too. The lifecycle of a diagram does not consist of only one version, so every modification will imply redoing a lot of work, since the 'shadow' is not 'sticky' nor 'intelligent', to move or scale or transform together with the 'node'.#4. It's hard to do it uniform for all nodessince it's not automatic, nor are there simple ways to ensure that the 'delta' is equal (or looks equal for all nodes).

Even worse, after small changes, even if the shadows were aligned perfectly it happens that the modified one is no more aligned.(it happened to just too many times)#5. The 10% blur doesn't make shadows look uniform on all node forms or colors.

One needs a very good eye and many adjustments(tools do that that automatically, so one is not even aware of the problem).#6. For lines is even worse cause one is tunning them allot to look perfect, so this requires a lot of changes for the shadows too.#7.Pingback:.I think the issue with dropshadows can be simplified a bit; the workaround is as follows:1.

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Create one shape of each type and size2. Place them on a pallette outside the page area3.

Add dropshadows as you like4. Use Alt+D instead of Ctrl+D when you copy a shape and move it to a diagramAlt+D will not make a copy, but use a reference to the original shape.

If you modify either the reference, or the original, all the other shapes that reference it will also be modified automatically.This is something like having a pointer to a variable in C:-) If you update the value, anything else that points to it is also updated. GeraldThanks a lot for this nice set of tips.I found myself in the same situation as you, considering for example Jude diagrams too boring and unpretty, and wanted something better. For now, getting used to the key bindings of Inkscape and knowing some tips (thank you!) is enough for me to create diagrams quite quickly.About connectors, I was trying to use them effectively but this is a hard thing to do.As you cannot control the path of the connectors, break them into multilines, or choosing another anchor point than the center of objects, drawing UML diagrams is quite a challenge I found that using normal path, or polygons is just worth it.Anyway, thanks for the tips and the ideas!

Add interfacesAdd interfaces to each component, either with written notes or symbols. An interface models the what and how of input and output.

For example, a component may receive information from another component or deliver services to an end user. Interfaces show how that process occurs; they can also help your team see any problems that were previously overlooked.UML notation allows for two ways to list provided and required interfaces: through a secondary compartment in a component shape, or via lollipop and socket symbols that lead to and from the component. Lollipop shapes represent provided interfaces and socket symbols model required interfaces. If you opt to draw these symbols, you should use them in conjunction with dependency arrows (which are used in notation for many UML charts, like and.) To indicate dependencies—situations where one component or node is dependent on another—draw a dashed line that ends in an arrow. Add portsIt may be necessary to supplement component with ports, which show a distinct interaction point between the component and its environment. Ports are represented as small squares on the side of a component shape.

You can add labels to each port by dragging out a text shape and typing inside it. Components and ports—along with other elements in the diagram—may be connected with dependencies and a few more interface symbols, if needed.

Add nodesRound out your chart by adding nodes that are present in the system or application being modeled. These look like three-dimensional boxes and are meant to represent computational resources—including PCs, printing devices, and servers—that execute commands from UML artifacts.